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101. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Tamoko ...their prices are going to share a direct correlation with the number of moons that can be towered, not the amount of production hours performed by players. The more I think about the more I think this is the is...
- by Kazzac Elentria - at 2008.07.04 01:11:00
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102. [Issue] Fix insurance - in Assembly Hall [original thread]
No support, removal of insurance is what is needed
- by Kazzac Elentria - at 2008.07.04 01:06:00
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103. [issue]Mat.research - in Assembly Hall [original thread]
NPC slots need to be removed and player owned slots be public rentable ..problem solved for everyone
- by Kazzac Elentria - at 2008.07.03 20:49:00
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104. EVE Stock Market - in Assembly Hall [original thread]
Edited by: Kazzac Elentria on 03/07/2008 20:20:34 Of course support for more love for the stock market. Didn't LV include this into the CSM meeting with CCP though? As an aside, IMHO the best option and simplest would be to make stocks and sh...
- by Kazzac Elentria - at 2008.07.03 19:01:00
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105. [Idea]Increase paid insurance? Insurance available for modules? - in Assembly Hall [original thread]
Originally by: Doc Extropy 80 million ISK+ for a throw away - PVP - ship (Deimos) still isn't exactly what I call "on the effective floor". With 100% insurance payout it would be ok. 100% insurance on T2 items would be economy suicid...
- by Kazzac Elentria - at 2008.07.03 16:31:00
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106. [Idea]Increase paid insurance? Insurance available for modules? - in Assembly Hall [original thread]
Originally by: Doc Extropy Originally by: Esmenet Originally by: Xaen Problem is, T2 ships aren't made directly from minerals, and thus they get royally gimped insurance payouts. And thats a good thing. No, it isn'...
- by Kazzac Elentria - at 2008.07.03 15:34:00
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107. [Idea]Increase paid insurance? Insurance available for modules? - in Assembly Hall [original thread]
No support. EVE needs insurance REMOVED from the game entirely, there is no need for this isk faucet in the game anymore. ...if anything make it possible to have player insurance corporations
- by Kazzac Elentria - at 2008.07.03 15:03:00
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108. Market PvP - in Assembly Hall [original thread]
No support, the .01 game has it's place and can be entirely avoided by proper tactics which are readily available to everyone in the game.
- by Kazzac Elentria - at 2008.07.03 15:02:00
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109. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Dav Varan Suggestion. Change some lower value moons into higher value moons by discovering deposits of highest priced moon mins in them at the same time the low value deposits runs dry. I prefer the elasticity solution ...
- by Kazzac Elentria - at 2008.07.01 19:55:00
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110. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Akita T Originally by: Hugh Ruka 2. create a way to transfer one mineral type into other given some waste and cost Don't forget time too, not just cost ; and according to dev hints, the cost will probably be signi...
- by Kazzac Elentria - at 2008.07.01 12:10:00
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111. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Akita T Originally by: Hugh Ruka so named items should universaly melto to 10 trit and plain t1 should not drop from rats :-) That would be a start... but then again, bounties and salvage alone, and you're still b...
- by Kazzac Elentria - at 2008.06.30 19:08:00
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112. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: Esmenet Originally by: Marlona Sky NEWS FLASH, OP is not wanting high sec ganks to stop, just for there to be "Risk" in the "Risk vs. Reward" part of the game. Thank you and go learn to read. Sorry but high se...
- by Kazzac Elentria - at 2008.06.30 01:10:00
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113. [IDEA] Small Freighter - in Assembly Hall [original thread]
Originally by: Aloriana Jacques I support this idea. I would love to see a smaller freighter, but nothing more then 100,000 m^3. After all, some freighter pilots do make money hauling large amounts of freight and wouldn't want to ruin it ...
- by Kazzac Elentria - at 2008.06.29 15:22:00
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114. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Akita T Originally by: Brainless Bimbo This is the way to go, they don't belong in high sec as i argued before, its the missions that really break risk reward as they are not set in the correct security for the rats ...
- by Kazzac Elentria - at 2008.06.29 15:20:00
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115. [Issue] Small Changes to Make Missions More Fun - in Assembly Hall [original thread]
I like
- by Kazzac Elentria - at 2008.06.28 14:51:00
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116. Planet Resources - in Assembly Hall [original thread]
Interesting idea that has potential. The MD forum goers have been calling for a removal of nearly all NPC related items in favor of everything player made. This could work.
- by Kazzac Elentria - at 2008.06.27 17:29:00
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117. [Idea] Additional corp hangars - in Assembly Hall [original thread]
Supported... even one additional one would be nice.
- by Kazzac Elentria - at 2008.06.27 15:24:00
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118. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Originally by: Brainless Bimbo Umm makes me wonder Well like said before, your certainly lived up to the Brainless part. ...free bumps indeed
- by Kazzac Elentria - at 2008.06.26 15:40:00
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119. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Edited by: Kazzac Elentria on 26/06/2008 15:02:40 Originally by: Brainless Bimbo Kazzac, i looked at jades posts @ http://www.scrapheap-challenge.com/viewtopic.php?t=17707 GTC's, 0.0 mechanics re blobs and outposts FW etc, black op's,...
- by Kazzac Elentria - at 2008.06.26 15:01:00
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120. CRITICAL issue : the risk/reward balance of minerals and moonstuff - in Assembly Hall [original thread]
Edited by: Kazzac Elentria on 26/06/2008 12:21:08 Originally by: Brainless Bimbo ..stuff... Bimbo... your position is flawed. The problems are real, the Devs are aware of them, and are working towards solutions to fix it. http://w...
- by Kazzac Elentria - at 2008.06.26 12:21:00
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